Exclusive Sub-quests Ready To Be UnraveledĪppreciate different sub-quests in every single area of this Inotian continent aside from the primary narrative. Love a more powerful, and much better, situation. 400 maps with assorted topics to ramble through! A Tragic Destiny and Other Schemes await the Shadow Assassin and the Channel of LightĪ stunning chase-and-run narrative at which the two personalities meet partners enemies, and creatures Be Launched in feelings as the shadow and light-hearted in force. One Of The Largest Mobile RPG Mapsĭry deserts and arctic snowfields, mystical woods and dark dungeons. After all, mercenaries have been all recruited, 20 or even more specific’mercenary skills’ can help you along your trip. Mercenaries could be recruited to a celebration anytime and anyplace. Blend all abilities to personalize your party’s plan. 15 distinct abilities are added to every class. Unique and Epic equipment have 0 sockets, but you can add 1 socket to them via the Fusion Machine with one Novice jewel and 8 sharp claws, this works only to equipment with 0 sockets.Pick from 6 Categories Black Knight, Assassin, Warlock, Priest, along with Ranger. Sockets – Total number of jewels that can be added to the equipment, you can add jewels to equipment by dragging them on the equipment. Each scroll usually increases the value beside the item name by 1 (Eg: Item Name +1), but there is also a chance to gain +2 from one scroll which has a 10~30% chance to happen. Can be restored through natural regeneration, Life Potions, Elixirs, specific skills, fountains, and mana gems (chance to be dropped by enemies when attacking them).ĭurability Enhancement – Indicates how many times a piece of equipment (weapon or armor and shield) can be upgraded using the respective scrolls, increasing its total damage or defense. MP (Mana Points) – Used to activate skills. (Hp) Can be restored through natural regeneration, Healing/Life Potions, Elixirs, specific skills, and fountains. HP (Health Points) – Indicates the total and current health values of your characters, which can be increased with stat. S.D.R (Shield Defense Rate) – AKA Shield Block Rate.* W.D.R (Weapon Defense Rate) – AKA Weapon Block Rate.* M.RES (Magic Resistance) – Reduces magic damage received (percentage reduction).ĮVD (Evade) – Chance to cause an enemy-inflicted attack to miss,(won't take damage) P.RES (Physical Resistance) – Reduces physical damage received (percentage reduction). H.RATE (Hit Rate) – Chance to land a successful hit on an enemy.Ĭ.DMG (Critical Damage) – Extra damage dealt (percentage increase) when landing a critical hit.ĭEF (Defense) – Reduces damage received from enemies (1 defence = -1 damage) M.DMG (Magic Damage) – Magic damage dealt by normal attacks (staff weapons, orbs) and skills.ĬRT (Critical) – Chance to land a critical hit when attacking, (increases damage by the percentage of critical damage?). MEN (Mentality) – Improves M.DMG, H.RATE, and MEN-based skills.ĭMG (Physical Damage) – Physical damage dealt by normal attacks (melee weapons, bows) and skills. INT (Intelligence) – Improves M.DMG and INT-based skills. VIT (Vitality) – Improves DEF, P.RES, HP, and VIT-based skills. STR (Strength) – Improves DMG (mainly for two-handed weapons) and STR-based skills.ĭEX (Dexterity) – Improves DMG (mainly for one-handed weapons), H.RATE, EVD, CRT RATE and DEX-based skills.
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